AI Insights · Timothy · April 2024
Top Down Games on iOS in Latin America Q1 2024
Explore the performance metrics of the top 5 top-down games on iOS in Latin America during Q1 2024, including trends in downloads, revenue, and active users.
During the first quarter of 2024, the top 5 top-down games on the iOS platform in Latin America exhibited notable trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these games, based on data from Sensor Tower.
8 Ball Pool™ saw a steady pattern in weekly downloads, starting the quarter at approximately 133K and ending at around 94K. The game's weekly revenue fluctuated, peaking at about $48.6K in the first week of January and dipping to $32.9K in mid-March. Weekly active users showed a slight decline from 2.5M to around 2.3M by the end of the quarter.
Block Blast! experienced a downward trend in weekly downloads, beginning the quarter with roughly 115K and decreasing to about 60K by the end of March. Despite no revenue data, the game's weekly active users remained relatively stable, with a peak of approximately 507K in mid-February.
Among Us! had a consistent decline in weekly downloads from about 128K at the start of January to around 90K by the end of March. The game's weekly revenue hovered around $2K, with minor fluctuations. Active users also decreased, starting at approximately 223K and falling to around 185K by the end of the quarter.
Brawl Stars displayed a significant increase in weekly revenue, peaking at around $391K in the final week of March. Downloads began at roughly 70K and surged to about 123K by the end of the quarter. Weekly active users also saw a notable rise, from about 858K at the beginning of January to approximately 1.24M by the end of March.
Clash Royale showed a steady pattern in weekly downloads, maintaining around 73K towards the end of the quarter. The game's weekly revenue varied, starting at about $234K in early January and ending at around $120K in late March. Active users remained robust, with a slight increase from approximately 2.3M to 2.4M over the quarter.
For more detailed insights and data, visit Sensor Tower.